Dream style variations
Rough notes for a future project breaking down the differing style variations of dreams that present themselves between individuals.
- plot acceptance vs lucidity
- coherent plots vs incoherent plots
- linear vs non linear plots
- coloured vs monochrome
- fictional dream characters vs memory based dream characters
- fictional locations vs memory based locations
- static locations vs procedural locations
- first person vs third person perspectives
- predictive scenarios vs spontaneous scenarios
- memorable vs amnesic content
- dulled pain vs distinct pain```
Standardized substance documentation methodology notes
Prerequisites
- Ensure that you are familiar with subjective effect index terminology to the greatest extent possible
- Ideally, take substance at threshold, light, common, strong, and heavy dosages on separate occasions. If not enough of the compound is available to do so, prioritize a heavy dosage. Aim to compile at least 10 reports and form output pdf's for each substance.
- Decide on a relatively consistent setting that will be used between substances. For example, at home with music and roommate or alone in bedroom.
- While on the substance, fill out subjective effect tracker while on the substance (so nothing is forgotten) and if necessary in retrospect (so nothing was missed).
- While on the substance, take periodic time-stamped notes or voice recordings as effects change.
- While on the substance, avoid taking other drugs which could influence the effects in any way whenever possible. If you are on a required medication, please note this down in your documentation.
- When off the substance, use these notes to write up a detailed trip report with a standardized layout, extensive qualitative commentary, and quantitative (SEI) data.
Article
- Compile all of the collected data into an article that follows a consistent format.
- Devise a rating system for how frequently each effect occurs. eg: rare, occasional, common, frequent, and near universal. if enough data has been gathered, take this a step further and use precise numbers for rating the occurrence frequency of each effect. eg: this effect occurred in 75% of experiences at X dosage.
- Split the articles into subsections which explain the effects that occur at different dosages along side of their level of intensity, similarly to the dosage page
- Ensure extensive qualitative commentary within these articles that give them a less impersonal feel
Hallucinogens I want to revisit to redocument
- RC's: AL-LAD, ALD-52, 1P-LSD, 2C-B-Fly, 2C-C, 2C-D, 2C-E, 2C-P, 4-AcO-DMT, 4-HO-MET, 4-HO-MiPT, 5-MeO-DMT, DPT, DOC, 3-HO-PCP, 3-MeO-PCE, 3-MeO-PCP, Deschloroketamine, O-PCE
- Classicals: LSD, mushrooms, DMT, Ayahuasca, mescaline, 5-MeO-MiPT, 2C-B, Ketamine, DXM, DPH, MDMA, LSA, Nutmeg, Salvia
Style guide (in progress)
rules of thumb
- use simplistic and easily understandable language over complex and obscure language wherever possible. This is to ensure that the SEI is as accessible to the general public as possible.
- Do not make absolute or black/white assertions. For example "XYZ can creating the feeling that" over "XYZ will create the feeling that"
- Do not talk about the conclusions reached during these states as if they are inherently true, instead make it clear that you are simply describing the experience of them.
- add laughter as a subcomponent of humour enhancement
- add vomiting as a subcomponent of nausea
Levels of intensity intro:
"This effect is capable of manifesting itself across the x different levels of intensity described below:"
Tiers:
- At the lowest level, …
- At this level, …
- At the highest level, ...
Referring to the experiencer:
- “A person” is preferred
- "At this level a person experiences morphing"
- “One’s” is secondary and provides variety
- “At this level one’s vision is completely encompassed by geometry”
Outro paragraph sentence:
"Effect is most commonly induced under the influence of low/moderate/heavy dosages of hallucinogenic compounds, such as type list. However, it can also occur under the influence of type list, particularly during phase [or as a result of x]"
Word preferences:
- To describe a given environment in its entirety
- Scene
- To describe the surface of a given object (like the surface of a wall in a video game)
- Texture
- To describe a given object
- Object
- To describe the experience of an effect of an illusion
- Perception
- To describe increasing intensity across multiple tiers
- Progressive
- To describe common sober experiences (to contrast with intoxicated effects)
- Everyday (life)
- To describe an illusion the subject recognizes to be false
- Hallucination / hallucinatory
- To describe an illusion the subject cannot recognize as such
- Delusion
- To describe the lower bound of an effect range
- Subtle
- To describe the upper bound of an effect range
- Extreme
Substance effect section overhaul plan notes
- we should carefully read through every individual effects autogenerated compound list and verify that the effect has been added to every relevant substance.
- we should create a style guide for describing how effects present themselves on specific drugs that we can refer back to for consistency.
- We should carefully read through each substance article effect section to ensure consistency, a comprehensive list of relevant effects, detailed descriptions, and appropriate grammar. This should also be done to substance class articles such as psychedelics, stimulants etc